I have played around with colour on cinema 4d and tried out different textures last night to see what the character would look like 'all done up'. I still need to connect him all together!!
und w
Tuesday, 12 April 2011
Monday, 11 April 2011
blog spot
This past week has been very unproductive for me. I had my character and joints last week but then re did the face to make it easier. The imgae i have uploaded for the character kept going missing so i ended up just making it up as i went along. I have completely changed my character from my original idea.
Because i had changed the charcter it meant i had to remove all the joints and re do it. Cinema 4d kept moving the character and i was getting annoyed so havent done much work.
Because i had changed the charcter it meant i had to remove all the joints and re do it. Cinema 4d kept moving the character and i was getting annoyed so havent done much work.
Tuesday, 22 March 2011
Sixty40
While doing research i came across this australian company called Sixty40. The first few seconds i didnt think there was anything special and then the monopoly board came up. I thought it was fitting with us doing a walk cycle with our animations as it shows the character running. After watching the whole thing i think they are pretty good, i liked the robot trying to dance and then he gets hit by a car, poor guy ha
Sixty40 Reel 2010 from sixty40 on Vimeo.
Monday, 21 March 2011
Dispicable Me
For our project we have to create a character and a scene with no background. After watching dispicable me i noticed that they have a few clips of just the yellow characters on white backgrounds. I thought these were great for reference for when i come to doing my actual animation.
These are the end credits to the movie, about 13 seconds in is when the animation with the white background starts.(it plays a few names and starts up again at 1:25 and 2:13)
These are the end credits to the movie, about 13 seconds in is when the animation with the white background starts.(it plays a few names and starts up again at 1:25 and 2:13)
Week 2 in AD108
This week i plan to get quite a bit done, or so i hope!
Monday - update blog with 3 examples of animations i found/liked during my research, and working on my 3d character.
Tuesday to Thursday - Working on 3D Character during class time and organising paper work at home
One film I found during the research is Hoodwinked - I watched this film years ago and loved it and then the other night while I was looking through the hard drive I came across it again. Its got all the elements a great animation should have - good characters, good story line and humour.
Another animation I liked was a demo reel with a simple character trying to eat steak but he has no mouth!
A lot of the character animation videos i found had the character lifting or pulling objects. This might be something worth looking into as if loads of demo reels have it then i guess it might be good to know how to do it myself. First things first thought, i need to build my character!!!
In class we were given a hand out to research certain artists and watched a few pieces of their work. I liked all of them as they were quite different to eachother. I liked Gluko and Lennon because it was really random (i posted this clip on last weeks blog).
Another 3d character animation i found was by Daniel Klug - it is a short he created a year ago. I like the movements, the colours and also the simplicity to the characters.
Monday - update blog with 3 examples of animations i found/liked during my research, and working on my 3d character.
Tuesday to Thursday - Working on 3D Character during class time and organising paper work at home
One film I found during the research is Hoodwinked - I watched this film years ago and loved it and then the other night while I was looking through the hard drive I came across it again. Its got all the elements a great animation should have - good characters, good story line and humour.
Another animation I liked was a demo reel with a simple character trying to eat steak but he has no mouth!
A lot of the character animation videos i found had the character lifting or pulling objects. This might be something worth looking into as if loads of demo reels have it then i guess it might be good to know how to do it myself. First things first thought, i need to build my character!!!
In class we were given a hand out to research certain artists and watched a few pieces of their work. I liked all of them as they were quite different to eachother. I liked Gluko and Lennon because it was really random (i posted this clip on last weeks blog).
Another 3d character animation i found was by Daniel Klug - it is a short he created a year ago. I like the movements, the colours and also the simplicity to the characters.
Les Dangereux from Daniel Klug on Vimeo.
Wednesday, 16 March 2011
Gluko & Lennon ENG from Gluko & Lennon on Vimeo.
This is a video by Gluko and Lennon - i like the simplicity to the characters and background. The story itself is really random which i love. I was laughing at most of it becuase its quite stupid, in a good way though.
3d character research
Week Plan:
Monday - Blog and research
Tuesday - Research
Wednesday - Research and come up with a story to do storyboard
Thursday - storyboard and 3d character mesh in cinema 4d
Monday - Blog and research
Tuesday - Research
Wednesday - Research and come up with a story to do storyboard
Thursday - storyboard and 3d character mesh in cinema 4d
Subscribe to:
Posts (Atom)
